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RoboCop

[01.08.08]

Aside from maybe “game over”, no two words make gamers wince as much as “licensed games”. They have all the potential to be great; recognizable characters, backstory, built in audience, etc. But when a developer acquires a license, they feel as if they can release any old shitpile of a game upon the unsuspecting audience and expect us to gobble it up. Case in point, RoboCop for the NES.

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